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Quoting Drew Breunig

Prior to Fable, it felt silly to waste too much time improving your coding harness or context strategies. A new model would arrive at the same price (or cheaper!) and paper over most of your problems.

But then Fable landed. It was (and still is!) incredible. But the cost was so high and Opus was good enough (as was 5.6, K3, and even GLM) for most of the code we needed.

So we started to think about what work went where.

— Drew Breunig, Fable & The End of the Free Lunch