<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
  <title>markblah.github.io</title>
  <link>https://aggr.aymericbeaumet.com/sources/markblah.github.io/</link>
  <description>Browse aymeric&#39;s, an independent, searchable archive of readable snapshots from followed feeds, preserved in Git with aggr.</description>
  <language>en</language>
  <atom:link href="https://aggr.aymericbeaumet.com/sources/markblah.github.io/rss.xml" rel="self" type="application/rss+xml"/>
  <lastBuildDate>Thu, 5 Nov 2026 04:54:10 +0000</lastBuildDate>
  <generator>aggr</generator>
  <item>
    <title>Lemmings CSS Animation</title>
    <link>https://aggr.aymericbeaumet.com/items/hnrss-org/2026-11-05-lemmings-css-animation/</link>
    <guid isPermaLink="false">urn:aggr:item:68f98689e6bff4932bcf48c10683305d66a186ef</guid>
    <atom:link href="https://markblah.github.io/lemmings/" rel="via" type="text/html"/>
    <pubDate>Thu, 5 Nov 2026 04:54:10 +0000</pubDate>
    <dc:creator>MarkBlah</dc:creator>
    <description>Add walkers with the button below or __walker.add(). Drag one to carry it, flick it to throw it. Resize the window and walkers ride the surface they&#39;re standing on, so a fast resize launches them. Stairs Stairs too tall to climb Floating…</description>
    <content:encoded>&lt;p&gt;Add walkers with the button below or &lt;code&gt;__walker.add()&lt;/code&gt;. Drag one to carry it, flick it to throw it. Resize the window and walkers ride the surface they&#39;re standing on, so a fast resize launches them.&lt;/p&gt;
&lt;h2&gt;Stairs&lt;/h2&gt;
&lt;h2&gt;Stairs too tall to climb&lt;/h2&gt;
&lt;h2&gt;Floating platforms&lt;/h2&gt;
&lt;h2&gt;Pit&lt;/h2&gt;
&lt;h2&gt;Walls&lt;/h2&gt;
&lt;h2&gt;Cards&lt;/h2&gt;
&lt;p&gt;These wrap onto new rows as the window narrows, which shoves anyone standing on them.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Card one&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Borders are solid. Walk the top edge or get trapped inside.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Card two&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Buttons and form fields are solid too.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Card three&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Text is a floor you can land on but walk through.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Card four&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Throw a walker up here.&lt;/p&gt;
&lt;h2&gt;Cage&lt;/h2&gt;
&lt;h2&gt;Reading&lt;/h2&gt;
&lt;p&gt;Columns of text reflow a lot when the window changes size, so this is a good place to try a resize launch. Each line of text is its own floor. Walkers can drop from line to line, fall off the end of a short line, and land on whatever is below.&lt;/p&gt;
&lt;p&gt;Lines sit closer together than a walker is tall, so text never blocks them. Only borders, boxes, buttons, images and fields do. That keeps walkers from getting stuck between two lines of a paragraph.&lt;/p&gt;
&lt;p&gt;Near the bottom of the page there is one long floor to catch anything that falls all the way down.&lt;/p&gt;
</content:encoded>
    <category>news</category>
  </item>
</channel>
</rss>
