My C23 Conventions This is one of a three-part mini series about how I’m using modern C as of late 2026. Before C23, I was taken in by How I Program C for years and years, and would even feel guilty for choosing C99 instead of -ansi -pedantic. But holy crap man I’m done being a doomsday prepper! These days I maintain a large-enough project with enough users where I could stand less foot-shooting. (I’ve also got bills to pay.) So here’s three modern C conventions which started to rise naturally from adding -std=c23 to my zig build: 1. Unused? Maybe. (Yes) Our first convention is centered around [[nodiscard]]. If I draw an app window or panel I require the caller to interrogate the rect of the thing that was just rendered: [[nodiscard]] rect_t draw_screen(/* ... */) { rect_t screen_r = { }; // Draw stuff // ... return screen_r; } It’s a genuine business logic bug if the caller doesn’t capture the rectangle for later processing. Therefore [[nodiscard]] has been such a godsend for fixing bugs… Except there’s a choice few instances where I will draw something with no real use for the resulting rect. I’d rather ignore the return value: enum screen_opt popup_options = /* ... */ ; draw_screen(popup_options, /* ... */); // ERROR: damn you [[nodiscard]] Clang will error out here. I could maybe capture the var and never use it but… rect_t rect = draw_screen(/* ... */); // ERROR: unused variable (I have `-Werror` enabled) Pre-C23 one might solve this through an UNUSED() macro: #ifndef UNUSED #define UNUSED(x) (void)(x) #endif rect_t rect = draw_screen(/* ... */); UNUSED(rect); // Silences the compiler, but now I'm sad. But now with C23 we can delete the macro in favor of the native [[maybe_unused]]: [[maybe_unused]] rect_t rect = draw_screen(...); // OK Phew I feel better. I’ve also noticed this is happening all over the place: lots of different routines returning different types that are marked with [[nodiscard]]. So for all the unused cases why not just go for: [[maybe_unused]] auto _ = foo(); // A new pattern emerges Bonus: For any macro fans out there a fellow indie dev (Zardium) offered an additional improvement. From our chat server: Zardium: #define _ [[maybe_unused]] auto CONCAT_MACRO(zz,COUNTER) Abner: ahh, unique varname. nice one Zardium: you could take the auto out if you don’t want it to look so weird. then it acts exactly like the _ in other languages, where it can be redefined Abner: Yep totally. Although here I was celebrating my removal of a macro… XD 2. More Perfect Unions I’ve been cheated and lied to: designated initializers DO NOT clear my struct to zero and I can’t even trust {0} anymore. (Talk about a betrayal.) The problem is I’ll often have data types like this contrived timestamp: typedef struct { Type type; char buf[MAX]; union { time_t time; float dt; date_t date; }; } stamp_t; And if I partially initialize one: stamp_t stamp = { .type = STAMP_TYPE_BLA_BLA }; While it does mean we successfully zeroed out buf (thanks to empty initialization), those union members are just a different beast. It also doesn’t matter if we go with stamp_t stamp = {0} instead. My dear reader: I’ve made the costly mistake of assuming date would clear to zero! As I Spongebob-panicked in public, Lobsters member accelbread offered a sage revelation: accelbread: It used to be that GCC would fully zero the union anyways, and clang would only zero the time_t, though around a year ago they swapped behaviors iirc. Either way, standard only requires the time_t be zeroed and not whole union. GCC has a flag to always zero whole union. Also C23 initialization always inits whole union Wait WHAT? clang and gcc SWAPPED what now? I won’t investigate further. Everything about this is dangerous af unless we hug C23 tightly and never let go: stamp_t stamp = { }; // Fully clears to zero (C23) stamp.type = STAMP_TYPE_BLA_BLA; Accelbread went on to say two more things: “Note the C23 zero init whole thing is nothing in the brackets, not 0 in brackets; { 0 } does same thing as before C23” “Also if you control union layout, putting largest member first is safest” Yessir. 3. Enums In C Were Magic (And I Don’t Like It) If I want to customize some dialog box I’ll use bit flags: enum { OPT_AUTOSCROLL = (1 << 0), OPT_NOCURSOR = (1 << 1), OPT_CENTERED = (1 << 2), OPT_NOCLOSE = (1 << 3), // ... }; [[nodiscard]] bool draw_warning(const char* msg, int opt); Even if we disagree with this approach lots of relevant libraries or projects do it: _ = draw_warning("you done messed up A-A-RON", OPT_CENTERED | OPT_NOCLOSE); Of course, erroneous bit shifting will land anyone into trouble and yield comical numbers. Thankfully C enums are a plain int underneath so the compiler will warn us if we defined a bad constant inside the enum that won’t fit. :) I’m kidding. Sigh. Well, I’m growing fearful of sage revelations but this one comes from Modern C by Jens Gustedt: Jens: If enumeration constants do not fit into signed int, if possible, the enumeration type is adjusted such that it can store all enumeration constants. Noooooo! Jens: The property that an an enumeration type is adjusted such that it fits all its constants could have surprising effects sobs Jens: So, it is preferable to specify the underlying integer type explicitly THERE IS HOPE? enum options : int { OPT_AUTOSCROLL = (1 << 0), OPT_NOCURSOR = (1 << 1), OPT_CENTERED = (1 << 2), OPT_NOCLOSE = (1 << 3), // ... }; It compiles! We shoot. We score. We stick with C23. Epilogue In part two of our mini series I’ll discuss three more conventions that I’ve fleshed out thanks to modern C: starting with safer macro usage (forgive me Zig folks.) P.S. If you want to shape this discussion maybe join the Handmade Cities server! -Abner